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FF19: Temple of Terror

UK £ 4.99 , Canada $9.99 , Australia $12.95 This edition not available in the United States - click here for news ISBN 1-84046-528-X FF19 cover

Here we enter classic Fighting Fantasy; Temple of Terror. This is the nineteenth book in the successful Fighting Fantasy gamebook series, this time written entirely by Ian Livingstone. It is set in once again in the popular setting of Allansia and further introduces us to the dark machinations of the Dark Elves.

Book Description: All Malbordus needs now is to retrieve the five dragon artefacts which have been hidden for centuries in the lost city of Vatos. Each day that passes brings him closer to them and only YOU can stop him! YOUR mission is to reach Vatos first and destroy the treasures Malbordus seeks. But beware! Each step you take leads you closer to your doom...

Part-story, part-game, this is a book with a difference - one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight and which dangers to risk.

Temple of Terror is another great Ian Livingstone adventure. Set again in Allansia, the story begins in Stonebridge where you are a guest of the dwarf king Gillibran. It is while you are enjoying your stay there that the wily old wizard Yaztromo comes running with news of impending doom. Malbordus, friend of the dark elves, has set off for the lost city of Vatos in search of the five dragon artefacts that lie buried there. Once his task is complete, a simple incantation will bring the dragons to life where they will serve the forces of evil.

Obviously, Malbordus has to be stopped and when no one volunteers to undertake the task it is you that steps forward. Yaztromo then takes you through Darkwood Forest to his tower and teaches you a few spells to help you on your way. Then you must journey to the Desert of Skulls in order to find the lost city. This journey will either take you to Port Blacksand or across the land on a direct journey to the Desert.

The journey across the Desert of Skulls is exceedingly tough, and you'll struggle for water and probably find yourself struck down by sunstroke. A Giant Sandworm, an opponent that will give almost any adventurer a run for their money, blocks the way forward. Should you get past this then the lost city of Vatos beckons, but your success there will heavily depend on what you've done beforehand.

In the city itself, you'll set off in search of the five dragon artefacts. Some of these are easier to find than others, and one wrong turn will see the adventure draw to a close. You'll also have to deal with the terrifying undead Messenger of Death and the eye stinger if you are to succeed in your journey. Of course, even if you get past these dangers, Malbordus lies in wait for you at the end, and no one ever suggested that he'd be easy.

Temple of Terror is an essential part of your Fighting Fantasy collection. The array of monsters you encounter and puzzles that need to be solved make for another great Fighting Fantasy adventure. The book uses plenty of the Allansia magic, and is popular among many of our fans.

About the Authors: Ian Livingstone

Martin McKenna

Bill Houston

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